This shouldn’t surprise you, but not all of these games are reviewed on actual Dreamcast systems. Expendable SeptemRage Software Infogrames North America But no game, no matter how opaque, is any match for the old ‘just keep walking right until you’ve circled the full perimeter of the map’ strategy. Now, does a huge chunk of the game’s playtime come from the fact that it’s usually unclear at any given moment what the hell you’re supposed to be doing and where the hell you’re supposed to be going? Perhaps. Shadow Man boasts an intricate story, excellent voice acting, non-linear gameplay, a chilling atmosphere, and combat that isn’t great but it doesn’t matter because your Shadow Gun has unlimited death-juice-ammo. You advance by recovering Dark Souls-and to boost engagement on this list I’ll go ahead and say this is the best game ever made that requires you to do something like that. You travel back-and-forth between the world of the living (Liveside) and the world of the dead (I’ll let you guess what this world is called let me remind you again that the living world is called “Liveside”). You are Michael LeRoi/Shadow Man, tasked with stopping the apocalypse despite being too old for this shit. It’s Tomb Raider meets Ocarina of Time meets Metroid meets Blade. Shadow Man DecemAcclaim Studios Teesside Acclaim Entertainment
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